@startuml
sprite $backward [48x48/16] {
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000000000000000000003FFFF50000000000000AFFFD0000
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}


!define FA_BACKWARD(_alias) ENTITY(rectangle,black,backward,_alias,FA BACKWARD)
!define FA_BACKWARD(_alias, _label) ENTITY(rectangle,black,backward,_label, _alias,FA BACKWARD)
!define FA_BACKWARD(_alias, _label, _shape) ENTITY(_shape,black,backward,_label, _alias,FA BACKWARD)
!define FA_BACKWARD(_alias, _label, _shape, _color) ENTITY(_shape,_color,backward,_label, _alias,FA BACKWARD)
skinparam folderBackgroundColor<<FA BACKWARD>> White
@enduml